Thanks to Alex Bustin. He decided to take the bandwidth hit and upload the Flash Player 10 API to his site.
No you don’t have to download it. Also, Matt Chotin said that some new properties do not code complete currently, so don’t think you did something wrong. It’s Adobe not you.
May 22nd, 2008
As many of you know ASTRO is in Public beta.
Download browser plugin
Here are some links on how to compile:
Text instruction – by Mike Chanmbers
Video Instruction – by Lee Brimelow
Flash Magizine Article
A promising sound example:
flash produced sound example – by Keith Peters
Here is my “3D” example, quick and dirty:
[as]
package {
import flash.display.Loader;
import flash.display.MovieClip;
import flash.display.Sprite;
import flash.display.StageAlign;
import flash.display.StageScaleMode;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.geom.Vector3D;
import flash.net.URLRequest;
public class ASTRO extends Sprite
{
private var _loader:Loader;
private var mc:MovieClip;
public function ASTRO()
{
stage.align = StageAlign.TOP_LEFT;
stage.scaleMode = StageScaleMode.EXACT_FIT;
_loader = new Loader()
_loader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadComplete, false, 0, true);
_loader.load(new URLRequest(”record.gif”));
}
private function loadComplete(evt:Event):void
{
mc = new MovieClip();
mc.rotationY = 0;
mc.rotationZ = 0;
stage.addEventListener(MouseEvent.MOUSE_MOVE, onMove, false, 0, true);
mc.opaqueBackground = true;
_loader.x = – (_loader.width * 0.5);
_loader.y = – (_loader.height * 0.5);
mc.addChild(_loader);
mc.x = (_loader.width * 0.5);
mc.y = (_loader.height * 0.5);
addChild(mc);
}
private function onMove(evt:MouseEvent):void
{
mc.rotationZ = stage.mouseY;
mc.rotationX = stage.mouseX
}
}
}
[/as]
Also here are some classes that I saw through code completion. I don’t really know what to do with them yet. Maybe someone else will and will let me know (I have too much work and GTAing to do
).
- flash.text.engine Package (over a dozen classes)
- __AS3__.vec.Vector (that is wierd)
- flash.display.GraphicsBitmapFill
- flash.display.GraphicsPathCommand
- flash.display.TriangleCulling (that sounds interesting)
- flash.geom.Vector3D
- flash.filters.ShaderFilter
Happy Coding!
May 16th, 2008
If anyone still has a subscription to my feed, I’m going to talk only about Flash and Flash related content. I learned I can’t talk about comedy on the internet…it could end a career. There is nothing I can say that won’t be judged. Stay tuned!
March 10th, 2007
A much need tutorial on how to easily publish flex swf. He tells it step by step. Pretty easy.. By the way when he says put “mxml” in the document type put it in the xml part.
read more | digg story
August 5th, 2006
A couple dozen similarities between the two most enjoyable practices on earth.
This is very true
read more | digg story
July 9th, 2006